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Quick Golf: How to Speed Up the Game

Quick Golf: How to Speed Up the Game

Quick Golf: How to Speed Up the Game

It starts on the practice range with faster shot selection.

Recently, in my junior golf camps, I started to play a game with the kids I call “quick golf.” The message is that all golfers should take on the responsibility for playing faster golf without playing worse golf.  The other way to say it would be “how can you play as fast as possible as well as possible?”

speed golf

Every time you step up to the first tee, or truthfully every shot during any given round, you should be making a decision that goes something like this: “If I go through my routine too fast, I might skip a step and hit a poor shot, but if I take too long to play, I will slow down my group and become part of the problem, not the solution to golf’s slow play.”

Here’s what I do with the kids and have begun to adapt it into my adult lessons as well:

Step 1 — Pick out a target on the range.

Step 2 — I take five range balls in my hands and have the students take out their pitching wedges (any club will do) and stand close to me.

Step 3 — I use the stop watch on my cell phone (How did we survive without them?) and tell the students to get ready because I will throw the balls into the air, and the clock starts when they hit the ground.

Step 4 — When the balls hit the ground, the students have 20 seconds to complete the five shots towards the target. 

The “winner” is the player who can get all shots off in time — and — closest to the target.

speed golf

An important benefit to this game is it brings back more instinct and reaction to your shots if you have a tendency to “over think” while standing above the ball.

When you only have 20 seconds to complete five shots, but you get a prize for the closest shots to the target, you are “forced” to decide whether to take your time or, knowing that the clock is ticking, perhaps go too fast, skipping some steps and hit poor shots. 

Having experimented with numbers of balls and number of seconds on the clock, I have settled on the five balls in 20 seconds (or more balls at 4 seconds per shot) as enough time to aim the clubface, create proper body alignment and a focused correct swing. Obviously, 4 seconds per shot would be too fast on the golf course during an important round, but please realize that taking too long over the ball might create even worse shots.

speed golf


There is a misconception that the more important a shot is, the more time you should take. I disagree.

Search for the middle ground between too slow and quick golf for optimal results.




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